Post by ace on Nov 5, 2006 20:29:04 GMT 10
Name:Gambit
Age:24
Height: 6'1"
Color: white
Image Inducer Mutant no
Appearance:
Personality: hes a smoothtalking, quick witted loverboy and a pritty boy
Family: Jacques LeBeau (foster grandfather, deceased), Jean-Luc LeBeau (foster father, deceased), Bella Donna Boudreaux (ex-wife), Henri LeBeau (foster brother, deceased), Mercy LeBeau (sister-in-law), Theoren Marceaux (cousin), Etienne Marceaux (cousin, deceased), Marius Boudreaux (father-in-law, deceased), Julien Boudreaux (brother-in-law, deceased)
History: Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves' Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.
Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassin's Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the nonaggression pact between the two guilds.
Remy wandered the world as he plied his skills as a master thief, aided by his mutant power to charge objects with explosive energy. He employed playing cards he charged with kinetic energy as his trademark weapon. At one point Remy had approached the master geneticist Mr. Sinister for help in controlling his powers. Sinister removed some of Remy's brain tissue to reduce his power levels, thus affording him a greater degree of control. As a result, Remy was now in the geneticist's debt, and Sinister subsequently charged the thief with assembling the team of assassins called the Marauders. Remy did not realize that Sinister would employ the Marauders to massacre the underground mutant community known as the Morlocks. Seeing the horrific results of his actions, Remy attempted to stop the massacre but was almost killed by the Marauder named Sabretooth. However, he did manage to save one young Morlock girl who would one day grow up to become the X-Man named Marrow.
Mutation: Gambit has the mutant ability to tap into the potential energy contained within an object and transform it into kinetic energy upon touching it. When Gambit thus charges an object and throws it at a target, the object releases this energy explosively on impact. Gambit is unable to use this power to charge living objects.
After surgery performed by Mister Sinister, Gambit's powers were increased to their maximum potential. He was able to use his power simply by looking at an object that he wished to charge, including living tissue. Gambit could also manipulate the potency of the energy release. Following his climactic battle with the New Sun, Gambit lost this enhanced level of power.
Gambit's ability to tap energy also grants him near-superhuman agility and dexterity, as well as creating a static interference that shields his mind from detection and intrusion by even the most powerful telepaths.
Gambit also possesses a hypnotic charm that allows him to exert a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.
Mutation side affects. penament agility and charm
Role Play Example: BOOMthe wall of the bank sudenly blew up and in the settling dust resided gambit King of theves come to collect sudenly every one in the room pulled a gun on to gambit it seems he was suspected. he just simply used his power to blow up all the amunituion in the fire arms and blew up the floor so that every one fell to the bottom level gambit than jumped his way across to the female cahser and started to charm her in to telling him the vault combination when she told him he made his way over and opened it only to be hit with so many trankuliserd he was out in an instant only to wake up in magnetos lair and get told "next time wait for the rest of us so we dont have to bust you out of goal when you are pumped full of drugs again."
got info from www.marvel.com/universe/Gambit
Age:24
Height: 6'1"
Color: white
Image Inducer Mutant no
Appearance:
Personality: hes a smoothtalking, quick witted loverboy and a pritty boy
Family: Jacques LeBeau (foster grandfather, deceased), Jean-Luc LeBeau (foster father, deceased), Bella Donna Boudreaux (ex-wife), Henri LeBeau (foster brother, deceased), Mercy LeBeau (sister-in-law), Theoren Marceaux (cousin), Etienne Marceaux (cousin, deceased), Marius Boudreaux (father-in-law, deceased), Julien Boudreaux (brother-in-law, deceased)
History: Abandoned at birth due to his burning red eyes, the child who would one day become Remy LeBeau was kidnapped from his hospital ward by members of the New Orleans Thieves' Guild who referred to the child as "le diable blanc" - the white devil. They believed he was the child that had been prophesied to unite the warring Guilds. Soon after, Remy was placed in the care of a gang of street thieves who raised the child and taught him the ways of thievery.
Later, when he was around ten years old, Remy attempted to pick the pocket of Jean-Luc LeBeau, then-patriarch of the Thieves’ Guild. Jean-Luc took the boy in off the streets and adopted him into his own family. As part of a peace pact between the Thieves’ Guild and their rivals, the Assassin’s Guild, a marriage was arranged between Remy and Bella Donna Boudreaux, the granddaughter of the head of the Assassin's Guild. However, Bella Donna's brother Julien objected to the marriage and challenged Gambit to a duel. Remy killed Julien in self-defense, but was excommunicated and banished from New Orleans in an attempt to maintain the nonaggression pact between the two guilds.
Remy wandered the world as he plied his skills as a master thief, aided by his mutant power to charge objects with explosive energy. He employed playing cards he charged with kinetic energy as his trademark weapon. At one point Remy had approached the master geneticist Mr. Sinister for help in controlling his powers. Sinister removed some of Remy's brain tissue to reduce his power levels, thus affording him a greater degree of control. As a result, Remy was now in the geneticist's debt, and Sinister subsequently charged the thief with assembling the team of assassins called the Marauders. Remy did not realize that Sinister would employ the Marauders to massacre the underground mutant community known as the Morlocks. Seeing the horrific results of his actions, Remy attempted to stop the massacre but was almost killed by the Marauder named Sabretooth. However, he did manage to save one young Morlock girl who would one day grow up to become the X-Man named Marrow.
Mutation: Gambit has the mutant ability to tap into the potential energy contained within an object and transform it into kinetic energy upon touching it. When Gambit thus charges an object and throws it at a target, the object releases this energy explosively on impact. Gambit is unable to use this power to charge living objects.
After surgery performed by Mister Sinister, Gambit's powers were increased to their maximum potential. He was able to use his power simply by looking at an object that he wished to charge, including living tissue. Gambit could also manipulate the potency of the energy release. Following his climactic battle with the New Sun, Gambit lost this enhanced level of power.
Gambit's ability to tap energy also grants him near-superhuman agility and dexterity, as well as creating a static interference that shields his mind from detection and intrusion by even the most powerful telepaths.
Gambit also possesses a hypnotic charm that allows him to exert a subtle influence over any sentient mind. This power allows Gambit to compel others to believe what he says and agree with anything he suggests. More powerful minds have proven immune to Gambit's charm.
Mutation side affects. penament agility and charm
Role Play Example: BOOMthe wall of the bank sudenly blew up and in the settling dust resided gambit King of theves come to collect sudenly every one in the room pulled a gun on to gambit it seems he was suspected. he just simply used his power to blow up all the amunituion in the fire arms and blew up the floor so that every one fell to the bottom level gambit than jumped his way across to the female cahser and started to charm her in to telling him the vault combination when she told him he made his way over and opened it only to be hit with so many trankuliserd he was out in an instant only to wake up in magnetos lair and get told "next time wait for the rest of us so we dont have to bust you out of goal when you are pumped full of drugs again."
got info from www.marvel.com/universe/Gambit